AI Insights · Timothy · October 2021
Top 5 Sandbox Games on iOS in Central America – Q3 2021
Explore the performance of the top 5 sandbox games on iOS in Central America during Q3 2021, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 sandbox games on iOS in Central America showcased notable trends in downloads, revenue, and active users. Here’s an in-depth look at the performance of Roblox, Minecraft, Terraria, Blockman GO, and Crafty Lands.
Roblox from Roblox Corporation exhibited strong performance in Q3 2021. Weekly revenue showed a steady increase, peaking at approximately $167.5K in the final week of September. The app also saw a significant rise in weekly downloads, culminating in about 84.1K during the last week of the quarter. However, weekly active users experienced a slight decline mid-quarter before rebounding to around 505.6K by the end of September.
Minecraft by Mojang maintained a consistent revenue stream, with weekly revenue hovering around $47K to $54K throughout the quarter. Downloads remained relatively stable, ranging from 1.1K to 1.4K per week. The app's weekly active users gradually decreased from 169.3K at the start of the quarter to about 151K by the end of September.
Terraria from 505 Games experienced modest revenue fluctuations, with weekly revenue peaking at $730 in late July and ending the quarter at around $577. Downloads were relatively low but saw a slight uptick towards the end of the quarter, reaching 117 in the final week. Active users remained stable, fluctuating between 900 and 1K throughout the period.
Blockman GO by GVERSE INTERNATIONAL PTE. LTD. showed varied performance in Q3 2021. Weekly revenue saw a notable increase, peaking at $962 by the end of September. Downloads, however, showed a downward trend, decreasing from 3.2K in mid-July to 1.3K in the last week of the quarter. Active users also declined from 18.9K in mid-July to 15K by the end of September.
Crafty Lands by Afterverse Games exhibited a unique pattern. The app saw a spike in downloads, reaching 3.7K in mid-September before dropping to 1.8K by the end of the month. Revenue remained fairly consistent, peaking at $500 in mid-September. Active users showed an increase in early September, peaking at 3.7K, before declining to 2.1K by the end of the month.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these popular sandbox games in Central America. For more detailed analytics and trends, visit Sensor Tower.